Ranked TG lobbies, maybe? TG matchmaking is frustating (pick civ vs not picking is just too drastic) and you are forced to play maps you don't enjoy with teams that are too imbalanced, while people fell discouraged by current lobbies i guess because they aren't ranked. It's a feature that can work for games that matches last 5 minutes, not for aoe. Also there isn't an interest for learning them because most of them aren't even competitive maps, so you can't say, well, at least i'm learning a skill. I think devs just don't get how frustating is playing a map you just don't enjoy. Even if you have to wait a bit more, the wait is more bearable.Īlso the experience of playing a map you don't enjoy on TG is even worse because you are trapped there for an hour. TG used to work well on voobly with a way lower playerbase. Lobbies should be the norm and leaving matchmaking only for 1vs1. This could be part of the experience of playing TGs. On matchmaking you don't have time to join a public voice chat with strangers. Lobbies helps casual players meeting new people (Public voice channel may work great for this). And a guy with a shitty pc ****s the experience (maybe a public benchmark?).
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